Web3D 2024 Conference - Call for Papers
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Web3D 2024 Call for Papers and Posters
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Metaverse & Realities
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Applications & Libraries
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Content & Publishing
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Humans, Avatars, & Animation
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Industrial Applications
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Transmission & Rendering
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Education & Studies
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For more details, please check: https://web3d.siggraph.org/cfp
Conference Scope
Will address an extensive range of research, development, and practices related to several 3D application domains including the metaverse. Preliminary Program. The accepted papers and poster summaries will be published in the Web3D 2024 ACM Conference Proceedings, available in the ACM Digital Library. Previous Conferences
Paper Submission
This is a blind peer-reviewed conference. Authors are invited to submit their papers in English through the conference EasyChair submission system by June 16, 2024. Submissions must be original and should not have been published previously. Download PDF
Submission Deadline: 16 June, 2024
Notification to Authors: 15 July 2024
Final Camera-Ready Submission: 30 July 2024
Early Registration: Aug 1, 2024
Paper Publication
The papers will be published in electronic format by ACM SIGGRAPH, and will be made available through the ACM Digital Library. The best papers will be selected for publishing as extended versions in the Computer & Graphics International Journal.
The conference program brings its signature top-quality Papers, PostersTutorials, Workshops, industrial use cases and a Humanoid Animation competition. From Virtual Reality to Web publishing, this conference brings together experts from the fields of medicine, AR/VR, Digital Twins, and Design,Printing and Scanning to discuss the future of the Metaverse in Web3D, identify barriers, and find common denominators to advance this technology.
We are seeing an explosion of interactive 3D content on the Web with WebGL now widely supported by browsers. With tools such as X3D, X3DOM, X_ITE, three.js, glTF, and others. Today, anyone can create and publish Web3D content for virtually any domain or application. Commercial game engines such as Unity, Unreal, and Castle Game Engine offer more and more ways to integrate open specifications and Standard formats in their applications. Join us as we explore the many applications and benefits of publishing 3D in the WWW ecosystem!
Conference Contact:
E-mail: program2024@web3d.org
Website: https://web3d.siggraph.org/