Material specifies surface rendering properties for associated geometry nodes.
Material attributes are used by the X3D lighting equations during rendering.
X3D Tooltips of interest:
Appearance,
Material.
X3D Specification
sections of interest:
12 Shape component,
12.2 Concepts,
12.4.1 Appearance
and
12.4.4 Material.
X3D Examples Archives
of related interest:
|