X3D Model Documentation: ProximitySensorOverlap.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
  3  <X3D profile='Immersive' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'>
  4       <head>
  5            <meta name='titlecontent='ProximitySensorOverlap.x3d'/>
  6            <meta name='descriptioncontent='Example multiply-instanced ProximitySensor with overlapping regions'/>
  7            <meta name='creatorcontent='Leonard Daly and Don Brutzman'/>
  8            <meta name='createdcontent='15 July 2006'/>
  9            <meta name='modifiedcontent='20 October 2019'/>
 10            <meta name='referencecontent='ProximitySensorMultiple.x3d'/>
 11            <meta name='referencecontent='ProximitySensorNoOverlap.x3d'/>
 12            <meta name='referencecontent='ProximitySensorSingle.x3d'/>
 13            <meta name='referencecontent='https://X3dGraphics.com'/>
 14            <meta name='referencecontent='https://www.web3d.org/x3d/content/examples/X3dResources.html'/>
 15            <meta name='rightscontent='Copyright Don Brutzman and Leonard Daly 2007'/>
 16            <meta name='subjectcontent='X3D book, X3D graphics, X3D-Edit, http://www.x3dGraphics.com'/>
 17            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound/ProximitySensorOverlap.x3d'/>
 18            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 19            <meta name='licensecontent='../license.html'/>
 20       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BoxOutline, BoxSurface, HereIAm1, LocationReport, SensorGroup, SensorSize

Index for Viewpoint node: Viewpoint_1
-->
 21       <Scene>
 22            <WorldInfo title='ProximitySensorOverlap.x3d'/>
 23            <Viewpoint description='Book Viewpointorientation='0 1 0 -0.06position='0.05 0 8.71'/>
 24            <Background skyColor='1 1 1'/>
 25            <Collision enabled='false'>
 26                 <Transform DEF='SensorGroup'>
 27 
                    <!-- ProximitySensor HereIAm1 is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3
                    <!-- ROUTE information for HereIAm1 node:  [from position_changed to LocationReport.position ] [from orientation_changed to LocationReport.orientation ] -->
                    <ProximitySensor DEF='HereIAm1size='2 2 2'/>
 28 
                    <!-- Transform SensorSize is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
                    <Transform DEF='SensorSize'>
 29                           <Shape DEF='BoxOutline'>
 30                                <Appearance>
 31                                     <Material emissiveColor='0.8 0.8 0.8'/>
 32                                </Appearance>
 33                                <IndexedLineSet coordIndex='0 1 2 3 0 -1 4 5 6 7 4 -1 0 4 -1 1 5 -1 2 6 -1 3 7 -1'>
 34                                     <Coordinate point='1 1 1 1 1 -1 1 -1 -1 1 -1 1 -1 1 1 -1 1 -1 -1 -1 -1 -1 -1 1'/>
 35                                </IndexedLineSet>
 36                           </Shape>
 37                           <Shape DEF='BoxSurface'>
 38                                <Appearance>
 39                                     <Material diffuseColor='1 .5 0transparency='.8'/>
 40                                </Appearance>
 41                                <Box/>
 42                           </Shape>
 43                      </Transform>
 44                 </Transform>
 45            </Collision>
 46            <Collision enabled='false'>
 47                 <Transform rotation='.707 .707 0 1translation='3 1 2'>
 48                      <ProximitySensor USE='HereIAm1'/>
 49                      <Transform USE='SensorSize'/>
 50                 </Transform>
 51            </Collision>
 52            <Collision enabled='false'>
 53                 <Transform translation='-1 .5 -.5'>
 54                      <ProximitySensor USE='HereIAm1'/>
 55                      <Transform USE='SensorSize'/>
 56                 </Transform>
 57            </Collision>
 58            <Collision enabled='false'>
 59                 <Transform translation='-2 -1 .5'>
 60                      <ProximitySensor USE='HereIAm1'/>
 61                      <Transform USE='SensorSize'/>
 62                 </Transform>
 63            </Collision>
 64 
 65                 <field name='positiontype='SFVec3faccessType='inputOnly'/>
 66                 <field name='orientationtype='SFRotationaccessType='inputOnly'/>
 67            </Script>
 68            < ROUTE  fromNode='HereIAm1' fromField='position_changed' toNode='LocationReport' toField='position'/>
 69            < ROUTE  fromNode='HereIAm1' fromField='orientation_changed' toNode='LocationReport' toField='orientation'/>
 70       </Scene>
 71  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BoxOutline, BoxSurface, HereIAm1, LocationReport, SensorGroup, SensorSize

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, Background, Box, Collision, Coordinate, field, head, IndexedLineSet, Material, meta, ProximitySensor, ROUTE, Scene, Script, Shape, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

HereIAm1
ProximitySensor
position_changed
SFVec3f

ROUTE
event to
(1)
LocationReport
Script
position
SFVec3f
HereIAm1
ProximitySensor
orientation_changed
SFRotation

ROUTE
event to
(1)
LocationReport
Script
orientation
SFRotation
Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

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<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
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