ProximitySensorKelpForestMain.x3d |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
This example uses a ProximitySensor node to position a heads-up display (HUD) in the Kelp Forest world. |
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archive | https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound | |
title | ProximitySensorKelpForestMain.x3d | |
description | This example uses a ProximitySensor node to position a heads-up display (HUD) in the Kelp Forest world. | |
creator | Don Brutzman Revised: Leonard Daly for X3D Book | |
created | 1 June 1998 | |
modified | 29 October 2023 | |
reference | http://faculty.nps.edu/brutzman/kelp | |
reference | http://faculty.nps.edu/brutzman/kelp/KelpForestDesignPaper.pdf | |
subject | Kelp Forest 3D models | |
accessRights | All content has permissions for free use. Please provide credit to the Naval Postgraduate School (NPS) Modeling Virtual Environments and Simulation (MOVES) Institute. | |
reference | https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/KelpForestMain.x3d | |
identifier | https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter12EnvironmentSensorSound/ProximitySensorKelpForestMain.x3d | |
generator | X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit | |
license | ../license.html | |
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