Figure27_1VisibilitySensorDungeonSlidingDoors.x3d

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A dungeon door that slides open when visible, and slides closed when not visible. When you are look away from the door it goes shut, then it reopens when you look back. Page up/down between the first two viewpoints to observe this behavior. Arrow keys also help you peek left/right. Interesting side effect: users can't back up through the closed door.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter27SensingVisibilityProximityCollision
title   Figure27_1VisibilitySensorDungeonSlidingDoors.x3d
creator   Figure 27.1, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland
reference   http://www.wiley.com/legacy/compbooks/vrml2sbk/ch27/27fig01.htm
translator   Don Brutzman
created   26 October 2000
modified   20 October 2019
Image   Figure27_1VisibilitySensorDungeonSlidingDoors.png
description   A dungeon door that slides open when visible, and slides closed when not visible. When you are look away from the door it goes shut, then it reopens when you look back. Page up/down between the first two viewpoints to observe this behavior. Arrow keys also help you peek left/right. Interesting side effect: users can't back up through the closed door.
identifier   https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter27SensingVisibilityProximityCollision/Figure27_1VisibilitySensorDungeonSlidingDoors.x3d
generator   X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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