Figure27_1VisibilitySensorDungeonSlidingDoors.x3d |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
A dungeon door that slides open when visible, and slides closed when not visible. When you are look away from the door it goes shut, then it reopens when you look back. Page up/down between the first two viewpoints to observe this behavior. Arrow keys also help you peek left/right. Interesting side effect: users can't back up through the closed door. |
X3D Scene | Metadata | |
---|---|---|
archive | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter27SensingVisibilityProximityCollision | |
title | Figure27_1VisibilitySensorDungeonSlidingDoors.x3d | |
creator | Figure 27.1, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland | |
reference | http://www.wiley.com/legacy/compbooks/vrml2sbk/ch27/27fig01.htm | |
translator | Don Brutzman | |
created | 26 October 2000 | |
modified | 20 October 2019 | |
Image | Figure27_1VisibilitySensorDungeonSlidingDoors.png | |
description | A dungeon door that slides open when visible, and slides closed when not visible. When you are look away from the door it goes shut, then it reopens when you look back. Page up/down between the first two viewpoints to observe this behavior. Arrow keys also help you peek left/right. Interesting side effect: users can't back up through the closed door. | |
identifier | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter27SensingVisibilityProximityCollision/Figure27_1VisibilitySensorDungeonSlidingDoors.x3d | |
generator | X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit | |
license | ../../license.html | |
HTML Browser | Information | |
Browser code name: | ||
Browser application name: | ||
Browser version: | ||
Cookies enabled: | ||
Platform: | ||
User Agent: | ||
System language: | ||