X3D Model Documentation: Figure15_08ExtrudedHalfCylinderWithCapsWithAxes.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='Figure15_08ExtrudedHalfCylinderWithCapsWithAxes.x3d'/>
  6            <meta name='creatorcontent='Figure 15.8, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
  7            <meta name='referencecontent='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch15/15fig08.htm'/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='20 August 2000'/>
 10            <meta name='modifiedcontent='20 October 2019'/>
 11            <meta name='descriptioncontent='An extruded half cylinder built using half of a circular cross section swept along a straight spine. Also see Figure 15.9 for comparison.'/>
 12            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter15Extrusion/Figure15_08ExtrudedHalfCylinderWithCapsWithAxes.x3d'/>
 13            <meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
 14            <meta name='licensecontent='../../license.html'/>
 15       </head>
<!--

<!-- -->

<!-- to top Index for DEF node: CoordinateAxes

Index for Viewpoint node: Viewpoint_1
-->
 16       <Scene>
 17            <!-- First position and rotate viewpoint into positive-X-Y-Z octant using a Transform -->
 18            <!-- First position and rotate viewpoint into positive-X-Y-Z octant -->
 19            <WorldInfo title='Figure15_08ExtrudedHalfCylinderWithCapsWithAxes.x3d'/>
 20            <Viewpoint description='Extruded half cylinder with end capsorientation='-0.29785 0.94661 0.12337 0.824949position='4 1.5 4'/>
 21            <Shape>
 22                 <Appearance>
 23                      <Material diffuseColor='0 0.7 1'/>
 24                 </Appearance>
 25                 <Extrusion creaseAngle='0.785crossSection='1.00 0.00 0.92 -0.38 0.71 -0.71 0.38 -0.92 0.00 -1.00 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1.00 -0.00solid='falsespine='0 -1 0 0 1 0'/>
 26            </Shape>
 27            <!-- Adding this Inline reference to another scene superimposes X3D/VRML coordinate system axes. -->
 28            <Transform scale='1.5 1.5 1.5'>
 29                 <Inline DEF='CoordinateAxes'   url=' "../../X3dForWebAuthors/Chapter03Grouping/CoordinateAxes.x3d" "https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter03Grouping/CoordinateAxes.x3d" "https://savage.nps.edu/Savage/Tools/Authoring/CoordinateAxes.x3d" "../../X3dForWebAuthors/Chapter03Grouping/CoordinateAxes.wrl" "https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter03Grouping/CoordinateAxes.wrl" "https://savage.nps.edu/Savage/Tools/Authoring/CoordinateAxes.wrl" '/>
 30            </Transform>
 31       </Scene>
 32  </X3D>
<!--

<!-- -->

<!-- to top Index for DEF node: CoordinateAxes

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, Extrusion, head, Inline, Material, meta, Scene, Shape, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter15Extrusion/Figure15_08ExtrudedHalfCylinderWithCapsWithAxesIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter15Extrusion/Figure15_08ExtrudedHalfCylinderWithCapsWithAxes.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

to top <!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->