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<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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3 | <X3D profile='Interactive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='Figure10_07LightBulb.x3d'/> |
6 | <meta name='creator' content='Figure 10.7, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/> |
7 | <meta name='reference' content='http://www.wiley.com/legacy/compbooks/vrml2sbk/ch10/10fig07.htm'/> |
8 | <meta name='translator' content='Don Brutzman'/> |
9 | <meta name='created' content='15 August 2000'/> |
10 | <meta name='modified' content='20 October 2019'/> |
11 | <meta name='description' content='A lightbulb that varies in brightness as the pointing device is held over the socket.'/> |
12 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter10Materials/Figure10_07LightBulb.x3d'/> |
13 | <meta name='generator' content='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/> |
14 | <meta name='license' content='../../license.html'/> |
15 | </head> |
16 | <Scene> |
17 | <WorldInfo title='Figure10_07LightBulb.x3d'/> |
18 | <Viewpoint description='Light bulb: put mouse over socket to change brightness' position='0 0 8'/> |
19 | <Transform translation='0 2 0'> |
20 | <Shape> |
21 | <Appearance> |
22 | <Material diffuseColor='0.4 0.4 0.4' emissiveColor='0.1 0.1 0.1'/> |
23 | </Appearance> |
24 | <Cylinder radius='0.05'/> |
25 | </Shape> |
26 | <Group> |
27 | <Transform translation='0 -1 0'> |
28 | <Shape> |
29 |
<!-- Appearance
BULB_CASING is a DEF node that has 1 USE node: USE_1 -->
<Appearance DEF='BULB_CASING'> |
30 | <Material DEF='SOCKET_MATERIAL' diffuseColor='0.4 0.4 0.16' emissiveColor='0.4 0.4 0.16'/> |
31 | </Appearance> |
32 | <Sphere radius='0.5'/> |
33 | </Shape> |
34 | </Transform> |
35 | <Transform translation='0 -1.5 0'> |
36 | <Shape> |
37 | <Appearance USE='BULB_CASING'/> |
38 | <Cylinder height='1' radius='0.5'/> |
39 | </Shape> |
40 | </Transform> |
41 |
<!-- ROUTE information for SOCKET_TOUCHSENSOR node:
[from isOver to LIGHT_TIMESENSOR.enabled
]
-->
<TouchSensor DEF='SOCKET_TOUCHSENSOR' description='touch to change light intensity'/> |
42 | </Group> |
43 | <Transform translation='0 -2.95 0'> |
44 | <Shape> |
45 | <Appearance> |
46 |
<!-- ROUTE information for BULB_MATERIAL node:
[from WHITE_COLORINTERPOLATOR.value_changed to set_diffuseColor
]
[from WHITE_COLORINTERPOLATOR.value_changed to set_emissiveColor
]
-->
<Material DEF='BULB_MATERIAL' diffuseColor='0.4 0.4 0.4' emissiveColor='0.8 0.8 0.8'/> |
47 | </Appearance> |
48 | <Sphere/> |
49 | </Shape> |
50 |
<!-- ROUTE information for LIGHTSOURCE node:
[from WHITE_COLORINTERPOLATOR.value_changed to set_color
]
-->
<PointLight DEF='LIGHTSOURCE'/> |
51 | </Transform> |
52 | </Transform> |
53 |
<!-- ROUTE information for LIGHT_TIMESENSOR node:
[from SOCKET_TOUCHSENSOR.isOver to enabled
]
[from fraction_changed to WHITE_COLORINTERPOLATOR.set_fraction
]
-->
<TimeSensor DEF='LIGHT_TIMESENSOR' cycleInterval='3' enabled='false' loop='true'/> |
54 |
<!-- ROUTE information for WHITE_COLORINTERPOLATOR node:
[from LIGHT_TIMESENSOR.fraction_changed to set_fraction
]
[from value_changed to BULB_MATERIAL.set_diffuseColor
]
[from value_changed to BULB_MATERIAL.set_emissiveColor
]
[from value_changed to LIGHTSOURCE.set_color
]
-->
<ColorInterpolator DEF='WHITE_COLORINTERPOLATOR' key='0 0.1 0.4 0.6 0.9 1' keyValue='1 1 1 1 1 1 0.1 0.1 0.1 0.1 0.1 0.1 1 1 1 1 1 1'/> |
55 | < ROUTE fromNode='SOCKET_TOUCHSENSOR' fromField='isOver' toNode='LIGHT_TIMESENSOR' toField='enabled'/> |
56 | < ROUTE fromNode='LIGHT_TIMESENSOR' fromField='fraction_changed' toNode='WHITE_COLORINTERPOLATOR' toField='set_fraction'/> |
57 | < ROUTE fromNode='WHITE_COLORINTERPOLATOR' fromField='value_changed' toNode='BULB_MATERIAL' toField='set_diffuseColor'/> |
58 | < ROUTE fromNode='WHITE_COLORINTERPOLATOR' fromField='value_changed' toNode='BULB_MATERIAL' toField='set_emissiveColor'/> |
59 | < ROUTE fromNode='WHITE_COLORINTERPOLATOR' fromField='value_changed' toNode='LIGHTSOURCE' toField='set_color'/> |
60 | </Scene> |
61 | </X3D> |
Event Graph ROUTE Table entries with 5 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
SOCKET_TOUCHSENSOR
TouchSensor isOver SFBool |
LIGHT_TIMESENSOR
TimeSensor enabled SFBool |
then
|
LIGHT_TIMESENSOR
TimeSensor fraction_changed SFFloat |
WHITE_COLORINTERPOLATOR
ColorInterpolator set_fraction SFFloat |
then
|
WHITE_COLORINTERPOLATOR
ColorInterpolator value_changed SFColor |
BULB_MATERIAL
Material set_diffuseColor SFColor |
|||
then
|
WHITE_COLORINTERPOLATOR
ColorInterpolator value_changed SFColor |
BULB_MATERIAL
Material set_emissiveColor SFColor |
||||||||
then
|
WHITE_COLORINTERPOLATOR
ColorInterpolator value_changed SFColor |
LIGHTSOURCE
PointLight set_color SFColor |
<!--
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<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
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<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->