X3D Model Documentation: isactive.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='isactive.x3d'/>
  6            <meta name='MovingImagecontent='isactive-movie.mpg'/>
  7            <meta name='referencecontent='http://www.nist.gov/vrml.html'/>
  8            <meta name='referencecontent='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/>
  9            <meta name='creatorcontent='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/>
 10            <meta name='disclaimercontent='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
 11            <meta name='referencecontent='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/>
 12            <meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
 13            <meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
 14            <meta name='translatedcontent='21 January 2001'/>
 15            <meta name='modifiedcontent='28 August 2023'/>
 16            <meta name=' TODO content=' Xj3D Player Bugzilla Issue http://bugzilla.xj3d.org '/>
 17            <meta name='descriptioncontent='Test if TimeSensor sends isActive true event when it is running, and sends isActive false when it is stoped. A central white Sphere geometry has an associated TouchSensor that sends its touchTime event to the TimeSensors startTime field. The TimeSensors isActive event is sent to a PointLights "on" field. As a result: when the pointing device indicates the central Sphere, the TimeSensor should turn the PointLight on, and keep it on for 3 seconds (the cycleInterval value). After the cycleInterval completes, the light should turn off.'/>
 18            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/TimeSensor/isactive.x3d'/>
 19            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 20            <meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
 21            <meta name='licensecontent='../../license.html'/>
 22       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BALL, BULB, LIGHT, TIME, TOUCH

Index for Viewpoint node: Viewpoint_1
-->
 23       <Scene>
 24            <WorldInfo title='isactive.x3d'/>
 25            <NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
 26            <Viewpoint description='Front View'/>
 27            <Group>
 28 
               <!-- ROUTE information for TIME node:  [from TOUCH.touchTime to startTime ] [from isActive to LIGHT.on ] -->
               <TimeSensor DEF='TIMEcycleInterval='3'/>
 29 
               <!-- PointLight LIGHT is a DEF node that has 4 USE nodes: USE_1, USE_2, USE_3, USE_4
               <!-- ROUTE information for LIGHT node:  [from TIME.isActive to on ] -->
               <PointLight DEF='LIGHTon='false'/>
 30                 <Transform translation='2 0 0'>
 31 
                    <!-- Shape BALL is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
                    <Shape DEF='BALL'>
 32                           <Appearance>
 33                                <Material diffuseColor='0.5 0 0'/>
 34                           </Appearance>
 35                           <Sphere/>
 36                      </Shape>
 37                      <PointLight USE='LIGHT'/>
 38                 </Transform>
 39                 <Transform translation='-2 0 0'>
 40                      <Shape USE='BALL'/>
 41                      <PointLight USE='LIGHT'/>
 42                 </Transform>
 43                 <Transform translation='0 2 0'>
 44                      <Shape USE='BALL'/>
 45                      <PointLight USE='LIGHT'/>
 46                 </Transform>
 47                 <Transform translation='0 -2 0'>
 48                      <Shape USE='BALL'/>
 49                      <PointLight USE='LIGHT'/>
 50                 </Transform>
 51                 <Group>
 52 
                    <!-- ROUTE information for TOUCH node:  [from touchTime to TIME.startTime ] -->
                    <TouchSensor DEF='TOUCHdescription='touch to activate'/>
 53                      <Shape DEF='BULB'>
 54                           <Appearance>
 55                                <Material/>
 56                           </Appearance>
 57                           <Sphere radius='0.5'/>
 58                      </Shape>
 59                 </Group>
 60            </Group>
 61            < ROUTE  fromNode='TOUCH' fromField='touchTime' toNode='TIME' toField='startTime'/>
 62            < ROUTE  fromNode='TIME' fromField='isActive' toNode='LIGHT' toField='on'/>
 63       </Scene>
 64  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: BALL, BULB, LIGHT, TIME, TOUCH

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, Group, head, Material, meta, NavigationInfo, PointLight, ROUTE, Scene, Shape, Sphere, TimeSensor, TouchSensor, Transform, Viewpoint, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

TOUCH
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
TIME
TimeSensor
startTime
SFTime
then
 
 
 
TIME
TimeSensor
isActive
SFBool

ROUTE
event to
(2)
LIGHT
PointLight
on
SFBool

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/TimeSensor/isactiveIndex.html -->
<!-- Version control at
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<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
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