1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Interactive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='multi_sensor.x3d'/> |
6 | <meta name='MovingImage' content='multi_sensor-movie.mpg'/> |
7 | <meta name='reference' content='http://www.nist.gov/vrml.html'/> |
8 | <meta name='reference' content='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/> |
9 | <meta name='creator' content='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/> |
10 | <meta name='disclaimer' content='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/> |
11 | <meta name='reference' content='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/> |
12 | <meta name='info' content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/> |
13 | <meta name='translator' content='Michael Kass NIST, Don Brutzman NPS'/> |
14 | <meta name='translated' content='21 January 2001'/> |
15 | <meta name='modified' content='28 August 2023'/> |
16 | <meta name='description' content='Two unique (not instances of) ProximitySensor node are associated with two unique Sphere geometry. The left ProximitySensor (whose bounding box is represented by the IndexedLineSet box), should route its events to change the Color of the left Sphere from white to blue when the viewers avatar enters its bounding box. The right ProximitySensor should change the color of the right Sphere from white to red when activated. The central "overlapping" area, when entered by the viewers avatar, should concurrently activate both ProximitySensors, and generate seperate events for both of them. The result is, both Spheres should change from white to their respective colors of blue (left) and red (right).'/> |
17 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/ProximitySensor/multi_sensor.x3d'/> |
18 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
19 | <meta name='generator' content='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/> |
20 | <meta name='license' content='../../license.html'/> |
21 | </head> |
22 | <Scene> |
23 | <WorldInfo title='multi_sensor.x3d'/> |
24 | <Viewpoint description='Outside ProximitySensors'/> |
25 | <Viewpoint description='Inside Left ProximitySensor' position='-1.5 0 0'/> |
26 | <Viewpoint description='Outside ProximitySensors'/> |
27 | <Viewpoint description='Inside Overlap Area' position='0 0 0'/> |
28 | <Viewpoint description='Outside ProximitySensors'/> |
29 | <Viewpoint description='Inside Right ProximitySensor' position='1.5 0 0'/> |
30 | <Transform translation='-1.5 0 0'> |
31 |
<!-- ROUTE information for TIME1 node:
[from PROX_SENSOR1.enterTime to startTime
]
[from PROX_SENSOR1.exitTime to stopTime
]
[from fraction_changed to INTERP_COLOR1.set_fraction
]
-->
<TimeSensor DEF='TIME1' cycleInterval='2'/> |
32 |
<!-- ROUTE information for INTERP_COLOR1 node:
[from TIME1.fraction_changed to set_fraction
]
[from value_changed to COLOR1.diffuseColor
]
-->
<ColorInterpolator DEF='INTERP_COLOR1' key='0 0.5 1' keyValue='1 1 1 1 1 1 0 0 1'/> |
33 |
<!-- ROUTE information for PROX_SENSOR1 node:
[from enterTime to TIME1.startTime
]
[from exitTime to TIME1.stopTime
]
-->
<ProximitySensor DEF='PROX_SENSOR1' size='4 4 4'/> |
34 | |
35 | <Shape> |
36 | <Appearance> |
37 | <Material emissiveColor='1 1 1'/> |
38 | </Appearance> |
39 | <IndexedLineSet coordIndex='0 1 -1 1 2 -1 2 3 -1 3 0 -1 4 5 -1 5 6 -1 6 7 -1 7 4 -1 1 5 -1 2 6 -1 0 4 -1 7 3 -1'> |
40 | <Coordinate point='-2 -2 -2 2 -2 -2 2 2 -2 -2 2 -2 -2 -2 2 2 -2 2 2 2 2 -2 2 2'/> |
41 | </IndexedLineSet> |
42 | </Shape> |
43 | </Transform> |
44 | <Transform DEF='BALL' translation='0 0 -10'> |
45 | <Shape> |
46 | <Appearance> |
47 |
<!-- ROUTE information for COLOR1 node:
[from INTERP_COLOR1.value_changed to diffuseColor
]
-->
<Material DEF='COLOR1' diffuseColor='0 0 1'/> |
48 | </Appearance> |
49 | <Sphere/> |
50 | </Shape> |
51 | </Transform> |
52 | </Transform> |
53 | <Transform translation='1.5 0 0'> |
54 |
<!-- ROUTE information for TIME2 node:
[from PROX_SENSOR2.enterTime to startTime
]
[from PROX_SENSOR2.exitTime to stopTime
]
[from fraction_changed to INTERP_COLOR2.set_fraction
]
-->
<TimeSensor DEF='TIME2' cycleInterval='3'/> |
55 |
<!-- ROUTE information for INTERP_COLOR2 node:
[from TIME2.fraction_changed to set_fraction
]
[from value_changed to COLOR2.diffuseColor
]
-->
<ColorInterpolator DEF='INTERP_COLOR2' key='0 0.5 1' keyValue='1 1 1 1 1 1 1 0 0'/> |
56 |
<!-- ROUTE information for PROX_SENSOR2 node:
[from enterTime to TIME2.startTime
]
[from exitTime to TIME2.stopTime
]
-->
<ProximitySensor DEF='PROX_SENSOR2' size='4 4 4'/> |
57 | <Transform USE='FRAME'/> |
58 | <Transform translation='0 0 -10'> |
59 | <Shape> |
60 | <Appearance> |
61 |
<!-- ROUTE information for COLOR2 node:
[from INTERP_COLOR2.value_changed to diffuseColor
]
-->
<Material DEF='COLOR2' diffuseColor='1 0 0'/> |
62 | </Appearance> |
63 | <Sphere/> |
64 | </Shape> |
65 | </Transform> |
66 | </Transform> |
67 | < ROUTE fromNode='PROX_SENSOR1' fromField='enterTime' toNode='TIME1' toField='startTime'/> |
68 | < ROUTE fromNode='TIME1' fromField='fraction_changed' toNode='INTERP_COLOR1' toField='set_fraction'/> |
69 | < ROUTE fromNode='INTERP_COLOR1' fromField='value_changed' toNode='COLOR1' toField='diffuseColor'/> |
70 | < ROUTE fromNode='PROX_SENSOR1' fromField='exitTime' toNode='TIME1' toField='stopTime'/> |
71 | < ROUTE fromNode='PROX_SENSOR2' fromField='enterTime' toNode='TIME2' toField='startTime'/> |
72 | < ROUTE fromNode='TIME2' fromField='fraction_changed' toNode='INTERP_COLOR2' toField='set_fraction'/> |
73 | < ROUTE fromNode='INTERP_COLOR2' fromField='value_changed' toNode='COLOR2' toField='diffuseColor'/> |
74 | < ROUTE fromNode='PROX_SENSOR2' fromField='exitTime' toNode='TIME2' toField='stopTime'/> |
75 | </Scene> |
76 | </X3D> |
Event Graph ROUTE Table entries with 8 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
PROX_SENSOR1
ProximitySensor enterTime SFTime |
TIME1
TimeSensor startTime SFTime |
then
|
TIME1
TimeSensor fraction_changed SFFloat |
INTERP_COLOR1
ColorInterpolator set_fraction SFFloat |
then
|
INTERP_COLOR1
ColorInterpolator value_changed SFColor |
COLOR1
Material diffuseColor SFColor |
|||
PROX_SENSOR1
ProximitySensor exitTime SFTime |
TIME1
TimeSensor stopTime SFTime |
then
|
TIME1
TimeSensor fraction_changed SFFloat |
INTERP_COLOR1
ColorInterpolator set_fraction SFFloat |
then
|
INTERP_COLOR1
ColorInterpolator value_changed SFColor |
COLOR1
Material diffuseColor SFColor |
PROX_SENSOR2
ProximitySensor enterTime SFTime |
TIME2
TimeSensor startTime SFTime |
then
|
TIME2
TimeSensor fraction_changed SFFloat |
INTERP_COLOR2
ColorInterpolator set_fraction SFFloat |
then
|
INTERP_COLOR2
ColorInterpolator value_changed SFColor |
COLOR2
Material diffuseColor SFColor |
|||
PROX_SENSOR2
ProximitySensor exitTime SFTime |
TIME2
TimeSensor stopTime SFTime |
then
|
TIME2
TimeSensor fraction_changed SFFloat |
INTERP_COLOR2
ColorInterpolator set_fraction SFFloat |
then
|
INTERP_COLOR2
ColorInterpolator value_changed SFColor |
COLOR2
Material diffuseColor SFColor |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
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