LocalFog simulates atmospheric effects by blending distant objects with fog color.
LocalFog effects occur around the local transformation center, rather than bound to the viewer.
The nearest LocalFog node within range takes precedence over other LocalFog and Fog nodes.
Hint: LocalFog effects are based on its position in the world, as given by current transformation hierarchy.
Hint: LocalFog effects remain independent of current view location.
Warning: LocalFog only affects geometry within the same scene subgraph.
Warning: LocalFog is not a bindable node.
X3D Tooltips of interest:
LocalFog.
X3D Specification
sections of interest:
24 Environmental effects component,
24.2 Concepts,
24.3.2 X3DFogObject
and
24.4.2 LocalFog.
X3D Examples Archives
of related interest: