test_comc1_attenuation.x3d
X_ITE X3D Player | Test browser to apply attenuation values to a set of complex geometry. The second index of the attenuation field is set to 0.2, which should cause the attenuation to decrease inversively proportional to the distance from the light. The light brightness should decrease as the objects move away from the light. |
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Original X3D scene: test_comc1_attenuation.x3d