hierarchy.x3d

X_ITE X3D Player   Test of a ScalarInterpolator node to continue to generate and receive events when outside the Transform hierarchy. A Switch node is the parent of a ScalarInterpolator node that changes the illumination of a Cylinder geometry by a PointLight. The ScalarInterpolator has been "switched out" by setting the whichChoice field to -1. The result should be, the ScalarInterpolator should continue send and receive events, and animate the illumination of the Cylinder geometry.

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Original X3D scene: hierarchy.x3d

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