X3D Model Documentation: value_changed.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='value_changed.x3d'/>
  6            <meta name='MovingImagecontent='value_changed-movie.mpg'/>
  7            <meta name='referencecontent='http://www.nist.gov/vrml.html'/>
  8            <meta name='referencecontent='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/>
  9            <meta name='creatorcontent='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/>
 10            <meta name='disclaimercontent='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
 11            <meta name='referencecontent='Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml'/>
 12            <meta name='referencecontent='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/>
 13            <meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
 14            <meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
 15            <meta name='translatedcontent='21 January 2001'/>
 16            <meta name='modifiedcontent='28 August 2023'/>
 17            <meta name='descriptioncontent='Test of an OrientationInterpolator to load the correct "value_changed" field prior to receiving events. Two OrientationInterpolator node are associated with two seperate Box geometry. The OrientationInterpolator associated with the Box on the left has a keyValue of 1 0 0 0.785, while the OrientationInterpolator associated with the right Box has the default of no keyValues, or [ ]. As a result, the OrientationInterpolator on the left should initialize its "value_changed" field to the value of its first keyValue, or (0 0 1 0.785). Because no keyValues are provided to the right OrientationInterpolator, it should initialize its "value_changed" field to the SFRotation default value of 0 0 1 0. A Script node reads this value for each OrientationInterpolator, and will translate the associated Box by a value equal to its initially read "value_changed" SFRotation value. When the pointing device passes over the left Box, it should rotate about the Z axis by a value of 0 0 1 0.785 (or rotate 45 degrees) each time it is indicated,then return to its original position. When the pointing device passes over the right Box, it should rotate by a value of 0 0 1 0.0 (ie. it should not rotate at all). D'/>
 18            <meta name='identifiercontent='https://www.web3d.org/x3d/content/examples/ConformanceNist/Interpolators/OrientationInterpolator/value_changed.x3d'/>
 19            <meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
 20            <meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
 21            <meta name='licensecontent='../../license.html'/>
 22       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: MOVER, MOVER1, MOVER2, TRANS1, TRANS2, TS1, TS2
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 23       <Scene>
 24            <WorldInfo title='value_changed.x3d'/>
 25 
          <!-- OrientationInterpolator MOVER1 is a DEF node that has 1 USE node: USE_1 -->
          <OrientationInterpolator DEF='MOVER1key='0 0.5 1keyValue='0 0 1 0.785 0 0 1 0.785 0 0 1 0.785'/>
 26 
          <!-- OrientationInterpolator MOVER2 is a DEF node that has 1 USE node: USE_1 -->
          <OrientationInterpolator DEF='MOVER2'/>
 27            <Transform translation='-2 0 0'>
 28 
               <!-- Transform TRANS1 is a DEF node that has 1 USE node: USE_1 -->
               <Transform DEF='TRANS1'>
 29 
                    <!-- ROUTE information for TS1 node:  [from isOver to MOVER.isOver1 ] -->
                    <TouchSensor DEF='TS1description='touch to activate'/>
 30                      <Shape>
 31                           <Appearance>
 32                                <Material diffuseColor='1 0 0'/>
 33                           </Appearance>
 34                           <Box/>
 35                      </Shape>
 36                 </Transform>
 37            </Transform>
 38            <Transform translation='2 0 0'>
 39 
               <!-- Transform TRANS2 is a DEF node that has 1 USE node: USE_1 -->
               <Transform DEF='TRANS2'>
 40 
                    <!-- ROUTE information for TS2 node:  [from isOver to MOVER.isOver2 ] -->
                    <TouchSensor DEF='TS2description='touch to activate'/>
 41                      <Shape>
 42                           <Appearance>
 43                                <Material diffuseColor='1 0 0'/>
 44                           </Appearance>
 45                           <Box/>
 46                      </Shape>
 47                 </Transform>
 48            </Transform>
 49 
          <!-- ROUTE information for MOVER node:  [from TS1.isOver to isOver1 ] [from TS2.isOver to isOver2 ] -->
          <Script DEF='MOVERdirectOutput='true'   url=' "value_changed.js" "https://www.web3d.org/x3d/content/examples/ConformanceNist/Interpolators/OrientationInterpolator/value_changed.js" '>
 50                 <field name='nodein1type='SFNodeaccessType='initializeOnly'>
 51                      <OrientationInterpolator USE='MOVER1'/>
 52                 </field>
 53                 <field name='nodein2type='SFNodeaccessType='initializeOnly'>
 54                      <OrientationInterpolator USE='MOVER2'/>
 55                 </field>
 56                 <field name='nodeout1type='SFNodeaccessType='initializeOnly'>
 57                      <Transform USE='TRANS1'/>
 58                 </field>
 59                 <field name='nodeout2type='SFNodeaccessType='initializeOnly'>
 60                      <Transform USE='TRANS2'/>
 61                 </field>
 62                 <field name='resettype='SFRotationvalue='0 0 1 0accessType='initializeOnly'/>
 63                 <field name='isOver1type='SFBoolaccessType='inputOnly'/>
 64                 <field name='isOver2type='SFBoolaccessType='inputOnly'/>
 65                 <field name='rotatetype='SFRotationaccessType='outputOnly'/>
 66            </Script>
 67            < ROUTE  fromNode='TS1' fromField='isOver' toNode='MOVER' toField='isOver1'/>
 68            < ROUTE  fromNode='TS2' fromField='isOver' toNode='MOVER' toField='isOver2'/>
 69       </Scene>
 70  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->

<!-- to top Index for DEF nodes: MOVER, MOVER1, MOVER2, TRANS1, TRANS2, TS1, TS2
-->
X3D Tooltips element index: Appearance, Box, field, head, Material, meta, OrientationInterpolator, ROUTE, Scene, Script, Shape, TouchSensor, Transform, WorldInfo, X3D, accessType and type, XML data types, field types

Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

TS1
TouchSensor
isOver
SFBool

ROUTE
event to
(1)
MOVER
Script
isOver1
SFBool

TS2
TouchSensor
isOver
SFBool

ROUTE
event to
(1)
MOVER
Script
isOver2
SFBool

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

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<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
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