TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes
(such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces).
X3D Tooltips of interest:
TextureCoordinate.
X3D Specification
sections of interest:
18 Texturing component,
18.2 Concepts,
18.2.3 Texture coordinates,
18.3.1 X3DTextureCoordinateNode
and
18.4.7 TextureCoordinate.
X3D Examples Archives
of related interest:
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