1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='scaling.x3d'/> |
6 | <meta name='reference' content='http://www.nist.gov/vrml.html'/> |
7 | <meta name='reference' content='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/> |
8 | <meta name='creator' content='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/> |
9 | <meta name='disclaimer' content='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/> |
10 | <meta name='reference' content='Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml'/> |
11 | <meta name='reference' content='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/> |
12 | <meta name='info' content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/> |
13 | <meta name='translator' content='Michael Kass NIST, Don Brutzman NPS'/> |
14 | <meta name='translated' content='21 January 2001'/> |
15 | <meta name='modified' content='28 August 2023'/> |
16 | <meta name='description' content='Test Transform scaling effect on Fog visibility. This world contains two Viewpoint nodes, residing in two seperate Transforms. One Viewpoint is contained in a Transform with a scale of 1 1 1. A second Viewpoint is contained in a Transform with a scale of (.01 .01 .01). Indicating the Text geometry associated with each Viewpoint places the viewer in that Viepoints local coordinate system. A single Fog node with a visibilityLimit of 40 meters, and Box geometry exist in the root Transform. Indicating the appropriate Text geometry with the pointing device moves the Viewpoint to either of the two Transforms local coordinate systems. As a result: indicating the left Text geometry places the Viewpoint at a distance of 20 meters from the Box, while indicating the right Text places the Viewpoint in a local coordinate system where the viewer is 2000 meters from the Box. Hence, indicating the left Text results in a half-fogged Box, while indicating the right Text renderes a fully-fogged Box.'/> |
17 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Fog/scaling.x3d'/> |
18 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
19 | <meta name='generator' content='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/> |
20 | <meta name='license' content='../../license.html'/> |
21 | </head> |
22 | <Scene> |
23 | <WorldInfo title='scaling.x3d'/> |
24 | <Viewpoint DEF='DUMMYVIEW' description='initial view' position='0 0 20'/> |
25 | <Fog DEF='DUMMYFOG'/> |
26 | |
27 | <Transform translation='0 2 0'> |
28 | <Shape> |
29 | <Appearance> |
30 | <Material/> |
31 | </Appearance> |
32 | <Box size='6 6 2'/> |
33 | </Shape> |
34 | </Transform> |
35 | <Transform translation='-10 2.5 2'> |
36 |
<!-- ROUTE information for TOUCH1 node:
[from isOver to STACKSCRIPT.largeScale
]
-->
<TouchSensor DEF='TOUCH1' description='touch for close range'/> |
37 | <Shape> |
38 | <Appearance> |
39 | <Material/> |
40 | </Appearance> |
41 | <Text string='"scale = 1 1 1" "(distance = 20)"'> |
42 | <FontStyle style='BOLD'/> |
43 | </Text> |
44 | </Shape> |
45 | </Transform> |
46 | <Transform translation='4.2 2.5 2'> |
47 |
<!-- ROUTE information for TOUCH2 node:
[from isOver to STACKSCRIPT.smallScale
]
-->
<TouchSensor DEF='TOUCH2' description='touch for far range'/> |
48 | <Shape> |
49 | <Appearance> |
50 | <Material/> |
51 | </Appearance> |
52 | <Text string='"scale = .01 .01 .01" "(distance = 2000)"'> |
53 | <FontStyle style='BOLD'/> |
54 | </Text> |
55 | </Shape> |
56 | </Transform> |
57 | <Transform> |
58 |
<!-- Viewpoint
VIEW1 is a DEF node that has 1 USE node: USE_1 --> <Viewpoint DEF='VIEW1' description='1-to-1 scale view' position='0 0 20'/> |
59 | </Transform> |
60 | <Transform scale='0.01 0.01 0.01'> |
61 |
<!-- Viewpoint
VIEW2 is a DEF node that has 1 USE node: USE_1 --> <Viewpoint DEF='VIEW2' description='1-to-100 scale view' position='0 0 2000'/> |
62 | </Transform> |
63 |
<!-- ROUTE information for STACKSCRIPT node:
[from TOUCH1.isOver to largeScale
]
[from TOUCH2.isOver to smallScale
]
-->
<Script DEF='STACKSCRIPT' directOutput='true' url=' "scaling.js" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Fog/scaling.js" '> |
64 | <field name='redfog' type='SFNode' accessType='initializeOnly'> |
65 | <Fog USE='REDFOG'/> |
66 | </field> |
67 | <field name='view1' type='SFNode' accessType='initializeOnly'> |
68 | <Viewpoint USE='VIEW1'/> |
69 | </field> |
70 | <field name='view2' type='SFNode' accessType='initializeOnly'> |
71 | <Viewpoint USE='VIEW2'/> |
72 | </field> |
73 | <field name='smallScale' type='SFBool' accessType='inputOnly'/> |
74 | <field name='largeScale' type='SFBool' accessType='inputOnly'/> |
75 | </Script> |
76 | < ROUTE fromNode='TOUCH1' fromField='isOver' toNode='STACKSCRIPT' toField='largeScale'/> |
77 | < ROUTE fromNode='TOUCH2' fromField='isOver' toNode='STACKSCRIPT' toField='smallScale'/> |
78 | </Scene> |
79 | </X3D> |
Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
TOUCH1
TouchSensor isOver SFBool |
STACKSCRIPT
Script largeScale SFBool |
TOUCH2
TouchSensor isOver SFBool |
STACKSCRIPT
Script smallScale SFBool |
<!--
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DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
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