1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='default_color.x3d'/> |
6 | <meta name='reference' content='http://www.nist.gov/vrml.html'/> |
7 | <meta name='reference' content='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html'/> |
8 | <meta name='creator' content='http://www.itl.nist.gov/div897/ctg/vrml/members.html'/> |
9 | <meta name='disclaimer' content='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/> |
10 | <meta name='reference' content='Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml'/> |
11 | <meta name='reference' content='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml'/> |
12 | <meta name='info' content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/> |
13 | <meta name='translator' content='Michael Kass NIST, Don Brutzman NPS'/> |
14 | <meta name='translated' content='21 January 2001'/> |
15 | <meta name='modified' content='28 August 2023'/> |
16 | <meta name='description' content='Test default Fog color. A Fog node with a default color is present in this world. A Box geometry moves forward and backward through the world. Because the default value of the "color" field is "1 1 1", the Fog will have a white color. The result should be: The white Box should vary in intensity as it moves backward and forward through the world; being brightest at its farthest point from the viewer, and at its lowest intensity when at its closest point to the viewer.'/> |
17 | <meta name='identifier' content='https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Fog/default_color.x3d'/> |
18 | <meta name='generator' content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/> |
19 | <meta name='generator' content='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/> |
20 | <meta name='license' content='../../license.html'/> |
21 | </head> |
22 | <Scene> |
23 | <WorldInfo title='default_color.x3d'/> |
24 | <NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/> |
25 | <Viewpoint description='Front View'/> |
26 |
<!-- Fog
DEFAULT_FOG is a DEF node that has 1 USE node: USE_1
<!-- ROUTE information for DEFAULT_FOG node: [from isBound to STACKSCRIPT.queryDefault ] --> <Fog DEF='DEFAULT_FOG' visibilityRange='40'/> |
27 |
<!-- ROUTE information for TIME node:
[from fraction_changed to POSITION.set_fraction
]
-->
<TimeSensor DEF='TIME' cycleInterval='10' loop='true'/> |
28 |
<!-- ROUTE information for POSITION node:
[from TIME.fraction_changed to set_fraction
]
[from value_changed to TRANS.set_translation
]
-->
<PositionInterpolator DEF='POSITION' key='0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1' keyValue='0 0 -50 0 0 -40 0 0 -30 0 0 -20 0 0 -10 0 0 0 0 0 -10 0 0 -20 0 0 -30 0 0 -40 0 0 -50'/> |
29 |
<!-- ROUTE information for TRANS node:
[from POSITION.value_changed to set_translation
]
-->
<Transform DEF='TRANS'> |
30 | <Shape> |
31 | <Appearance> |
32 | <Material DEF='COLOR' diffuseColor='0 0 0'/> |
33 | </Appearance> |
34 | <Box size='3 3 3'/> |
35 | </Shape> |
36 | </Transform> |
37 | <Transform translation='-3.5 3 0'> |
38 | <Shape> |
39 | <Appearance> |
40 | <Material diffuseColor='1 1 1'/> |
41 | </Appearance> |
42 | <Text string='"Default color = 1 1 1"'> |
43 | <FontStyle style='BOLD'/> |
44 | </Text> |
45 | </Shape> |
46 | </Transform> |
47 | <Transform translation='-3 -3 0'> |
48 | <Shape> |
49 | <Appearance> |
50 | <Material diffuseColor='1 1 1'/> |
51 | </Appearance> |
52 |
<!-- Text
DEFAULT_TEXT is a DEF node that has 1 USE node: USE_1 -->
<Text DEF='DEFAULT_TEXT' string='"message from Script is inserted here"'> |
53 | <FontStyle style='BOLD'/> |
54 | </Text> |
55 | </Shape> |
56 | </Transform> |
57 |
<!-- ROUTE information for STACKSCRIPT node:
[from DEFAULT_FOG.isBound to queryDefault
]
-->
<Script DEF='STACKSCRIPT' directOutput='true' url=' "default_color.js" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Fog/default_color.js" '> |
58 | <field name='defaultFog' type='SFNode' accessType='initializeOnly'> |
59 | <Fog USE='DEFAULT_FOG'/> |
60 | </field> |
61 | <field name='defaultText' type='SFNode' accessType='initializeOnly'> |
62 | <Text USE='DEFAULT_TEXT'/> |
63 | </field> |
64 | <field name='defaultTrueString' type='MFString' value='"true"' accessType='initializeOnly'/> |
65 | <field name='defaultFalseString' type='MFString' value='"false"' accessType='initializeOnly'/> |
66 | <field name='queryDefault' type='SFBool' accessType='inputOnly'/> |
67 | </Script> |
68 | < ROUTE fromNode='DEFAULT_FOG' fromField='isBound' toNode='STACKSCRIPT' toField='queryDefault'/> |
69 | < ROUTE fromNode='TIME' fromField='fraction_changed' toNode='POSITION' toField='set_fraction'/> |
70 | < ROUTE fromNode='POSITION' fromField='value_changed' toNode='TRANS' toField='set_translation'/> |
71 | </Scene> |
72 | </X3D> |
Event Graph ROUTE Table entries with 3 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
TIME
TimeSensor fraction_changed SFFloat |
POSITION
PositionInterpolator set_fraction SFFloat |
then
|
POSITION
PositionInterpolator value_changed SFVec3f |
TRANS
Transform set_translation SFVec3f |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->