all_primitives.x3d

X_ITE X3D Player   Test TextureTransform of scale, center, translation and rotation to primitive geometry for ImageTexture. Test browser ability to apply a +90 degree rotation, with a center of 1 3, a scale of .33 1, and a translation of 0 4.9 to an ImageTexture mapped to the faces of primative geometry. The result is (using the primitive mapping rules: All geometry faces should map a single, centered V that is 3 times wider than its height, oriented down for its horizontal axis, and right for its vertical axis.

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Original X3D scene: all_primitives.x3d

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