specularColor.x3d

X_ITE X3D Player   Test specular color for primitive geometry. Five specularColor values of black, red, green, yellow and white are applied from left to right for primitive geometry. The geometry consists of a row of 5 Cones, followed by a row of 5 Cylinders, 5 Spheres, then 5 Boxes. The result is a range of specularColor that begins with no reflected color on the left, followed by a red, green, yellow and white reflected light on the right, for all four primitive types

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Original X3D scene: specularColor.x3d

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