Contact
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Revision as of 16:30, 26 March 2015 by Walroy (Talk | contribs) (Created page with "==Contact== Specification Link: [http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rigid_physics.html#Contact Contact] <pre> Contact : X3DNode { ...")
Contact
Specification Link: Contact
Contact : X3DNode { MFString [in,out] appliedParameters "BOUNCE" SFNode [in,out] body1 NULL [RigidBody] SFNode [in,out] body2 NULL [RigidBody] SFFloat [in,out] bounce 0 [0,1] SFVec3f [in,out] contactNormal 0 1 0 (-∞,∞) SFFloat [in,out] depth 0 (-∞,∞) SFVec2f [in,out] frictionCoefficients 0 0 [0,∞) SFVec3f [in,out] frictionDirection 0 1 0 (-∞,∞) SFNode [in,out] geometry1 NULL [X3DNBodyCollidableNode] SFNode [in,out] geometry2 NULL [X3DNBodyCollidableNode] SFNode [in,out] metadata NULL [X3DMetadataObject] SFFloat [in,out] minbounceSpeed 0 [0,∞) SFVec3f [in,out] position 0 0 0 (-∞,∞) SFVec2f [in,out] slipCoefficients 0 0 (-∞,∞) SFFloat [in,out] softnessConstantForceMix 0.0001 [0,1] SFFloat [in,out] softnessErrorCorrection 0.8 [0,1] SFVec2f [in,out] surfaceSpeed 0 0 (-∞,∞) } <pre> Note: Although validation is provided this node cannot be included directly within an X3D file. It will only be created programmatically by the browser. ==DTD Validation== TBD ==Schema Validation== TBD ==Schematron validation== TBD * [[Node Reference]]