Difference between revisions of "H-Anim Future Work and Outreach 2014"
From Web3D.org
(Korean Characters) |
(→= Korean Characters) |
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** http://www.web3d.org/x3d/content/examples/Basic/Medical/SkeletonCompleteNoNormals.x3d | ** http://www.web3d.org/x3d/content/examples/Basic/Medical/SkeletonCompleteNoNormals.x3d | ||
− | === Korean Characters == | + | === Korean Characters === |
* prepared by MWL and students, excellent cartoon characters | * prepared by MWL and students, excellent cartoon characters | ||
* Joints/Segments and skin, H-Anim compliant, LOA? | * Joints/Segments and skin, H-Anim compliant, LOA? |
Revision as of 01:08, 21 January 2014
(Our meeting today is hosted by Myeong Won Lee and the Web3D Korea Chapter. Thank you - ham sa ham ni dah!)
Overview. Lots of activity continues to gradually proceed in H-Anim. These lists of suggested steps can help us stay organized and productive.
Examples
Human Skeleton
- Modified over years by Joe Williams and Damon Hernandez, origin uncertain
- Modified DEC 2013 by Joe Williams and Don Brutzman, checked into Medical examples at
Korean Characters
- prepared by MWL and students, excellent cartoon characters
- Joints/Segments and skin, H-Anim compliant, LOA?
- TODO add to Basic archives, find/review prior list of requested fixes
Tools
BVH Converter
- Algorithm
- MWL's C++ code, described in slides, final fixes needed
- DPB to consider writing corresponding Java code