Difference between revisions of "Player support for X3D components"
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* How to post bugs and comments? To x3d-public list, individual companies, or what? | * How to post bugs and comments? To x3d-public list, individual companies, or what? | ||
* Once this page is well designed, create the following tables and cross-link each when available | * Once this page is well designed, create the following tables and cross-link each when available | ||
− | * Create table for [http://x3dgraphics.com/examples/X3dResources.html#AuthoringSoftware X3D authoring tools]: [http://www. | + | * Create table for [http://x3dgraphics.com/examples/X3dResources.html#AuthoringSoftware X3D authoring tools]: [http://www.pinecoast.com/swirl3d.htm SwirlX3D Editor], [http://www.vivaty.com/downloads/studio Vivaty Studio], [https://savage.nps.edu/X3D-Edit X3D-Edit], |
* Create table for [http://x3dgraphics.com/examples/X3dResources.html#Conversions X3D conversion tools]: [http://www.okino.com/conv/imp_vrml.htm Okino Polytrans], [http://www.pinecoast.com/swtrans.htm SwirlX3D Translator] | * Create table for [http://x3dgraphics.com/examples/X3dResources.html#Conversions X3D conversion tools]: [http://www.okino.com/conv/imp_vrml.htm Okino Polytrans], [http://www.pinecoast.com/swtrans.htm SwirlX3D Translator] | ||
Revision as of 02:25, 22 October 2008
X3D components are functional collections of nodes that make it easier for players to implement X3D graphics.
This table records support for official X3D components by each of the various X3D players. It is maintained by the X3D Working Group and the various Web3D Consortium member companies.
TODO list:
- Player companies need to report their software support levels
- How to post bugs and comments? To x3d-public list, individual companies, or what?
- Once this page is well designed, create the following tables and cross-link each when available
- Create table for X3D authoring tools: SwirlX3D Editor, Vivaty Studio, X3D-Edit,
- Create table for X3D conversion tools: Okino Polytrans, SwirlX3D Translator
Table key:
- yes all nodes, all fields supported for all levels of this component (though some bugs may be present)
- partial some nodes and fields supported
- level # which component level number (1-4) is supported
- no no support provided
- ? unknown, need status report
Players, versions: | BS Contact | FreeWRL | Heilan | InstantReality | Octaga Player | OpenVRML | SwirlX3D | Vivaty | Xj3D |
---|---|---|---|---|---|---|---|---|---|
v7.1 | v1.21.0 | v0.14 | beta 5 | v2.3.0.2 | v0.17.9 | v2.1.7 | v1.0 build 900 | 1.0 | |
X3D component list | |||||||||
CAD geometry | ? | no | no | yes | yes | ? | yes | no | yes |
Core | ? | yes | partial (not Proto) |
yes | yes | ? | yes | yes | yes |
Cube map environmental texturing | ? | no | no | yes | yes | ? | no | partial | ? |
Distributed interactive simulation (DIS) | ? | no | no | no | no | ? | no | no | yes |
Environmental effects | ? | yes | level 2 | yes | yes | ? | yes | yes | yes |
Environmental sensor | ? | ? | no | partial | yes | ? | yes | yes | yes |
Event utilities | ? | yes | yes | yes | yes | ? | yes | yes | yes |
Followers | ? | no | no | yes | yes | ? | no | no | no |
Geometry2D | ? | yes | no | yes | yes | ? | yes | no | partial |
Geometry3D | ? | yes | level 3 | yes | yes | ? | yes | yes | yes |
Geospatial | partial | yes | no | no | partial | ? | no | no | yes |
Grouping | ? | yes | level 2 | yes | yes | ? | yes | yes | yes |
Humanoid animation (H-Anim) | ? | partial | no | partial | partial | ? | partial | yes | yes |
Interpolation | ? | yes | level 2 | yes | yes | ? | yes | yes | yes |
Key device sensor | ? | yes | level 2 | partial | yes | ? | yes | yes | yes |
Layering | ? | no | no | no | partial | ? | yes | partial | no |
Layout | ? | no | no | no | partial | ? | yes | partial | no |
Lighting | ? | yes | level 2 | yes | yes | ? | yes | yes | yes |
Navigation | ? | yes | level 1 | yes | yes | ? | yes | yes | yes |
Networking | ? | no | no | yes | yes | ? | yes | yes | yes |
NURBS | ? | no | no | yes | partial | ? | yes | partial | no |
Particle systems | ? | no | no | no | yes | ? | no | partial | yes |
Picking sensor | ? | no | no | no | no | ? | no | yes | yes |
Pointing device sensor | ? | ? | no | yes | yes | ? | yes | yes | yes |
Programmable shaders | ? | yes | no | yes | yes | ? | partial | no | no |
Rendering | ? | yes | level 4 | yes | yes | ? | yes | yes | yes |
Rigid body physics | ? | no | no | ? | yes | ? | no | no | partial |
Scripting - ECMAScript | yes | yes | no | yes | yes | ? | no | yes | yes |
Scripting - Java | ? | partial (external) | no | yes | yes | ? | no | no | yes |
Shape | ? | yes | level 2 | yes | yes | ? | yes | yes | yes |
- FillProperties node | ? | yes | no | no | partial | ? | no | ? | partial |
- LineProperties node | ? | yes | no | partial | yes | ? | no | ? | yes |
Sound | ? | yes | yes | yes | yes | ? | yes | yes | partial |
Text | ? | yes | no | yes | yes | ? | yes | yes | partial |
Texturing | ? | yes | level 1 | yes | yes | ? | partial | yes | yes |
Texturing3D | ? | no | no | yes | yes | ? | no | no | partial |
Time | ? | yes | level 2 | yes | yes | ? | yes | yes | yes |
Players | BS Contact | FreeWRL | Heilan | InstantReality | Octaga | OpenVRML | SwirlX3D | Vivaty | Xj3D |