Difference between revisions of "Player support for X3D components"
From Web3D.org
(Set SwirlX3D version number) |
m (consistent style for partial) |
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! <!-- Octaga --> style="color:green" | yes | ! <!-- Octaga --> style="color:green" | yes | ||
! <!-- SwirlX3D --> style="color:red" | no | ! <!-- SwirlX3D --> style="color:red" | no | ||
− | ! <!-- Vivaty --> partial | + | ! <!-- Vivaty --> style="color:black" | partial |
! <!-- Xj3D --> style="color:grey" | ? | ! <!-- Xj3D --> style="color:grey" | ? | ||
Line 114: | Line 114: | ||
! <!-- FreeWRL --> style="color:grey" | ? | ! <!-- FreeWRL --> style="color:grey" | ? | ||
! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
− | ! <!-- InstantReality --> partial | + | ! <!-- InstantReality --> style="color:black" | partial |
! <!-- Octaga --> style="color:green" | yes | ! <!-- Octaga --> style="color:green" | yes | ||
! <!-- SwirlX3D --> style="color:green" | yes | ! <!-- SwirlX3D --> style="color:green" | yes | ||
Line 151: | Line 151: | ||
! <!-- SwirlX3D --> style="color:green" | yes | ! <!-- SwirlX3D --> style="color:green" | yes | ||
! <!-- Vivaty --> style="color:red" | no | ! <!-- Vivaty --> style="color:red" | no | ||
− | ! <!-- Xj3D --> partial | + | ! <!-- Xj3D --> style="color:black" | partial |
|- | |- | ||
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|- style="background:#F0F0F0;" | |- style="background:#F0F0F0;" | ||
| [http://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/geodata.html Geospatial] | | [http://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/geodata.html Geospatial] | ||
− | ! <!-- BS Contact --> partial | + | ! <!-- BS Contact --> style="color:black" | partial |
! <!-- FreeWRL --> style="color:green" | yes | ! <!-- FreeWRL --> style="color:green" | yes | ||
! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
! <!-- InstantReality --> style="color:red" | no | ! <!-- InstantReality --> style="color:red" | no | ||
− | ! <!-- Octaga --> partial | + | ! <!-- Octaga --> style="color:black" | partial |
! <!-- SwirlX3D --> style="color:red" | no | ! <!-- SwirlX3D --> style="color:red" | no | ||
! <!-- Vivaty --> style="color:red" | no | ! <!-- Vivaty --> style="color:red" | no | ||
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! <!-- FreeWRL --> style="color:black" | partial | ! <!-- FreeWRL --> style="color:black" | partial | ||
! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
− | ! <!-- InstantReality --> partial | + | ! <!-- InstantReality --> style="color:black" | partial |
− | ! <!-- Octaga --> partial | + | ! <!-- Octaga --> style="color:black" | partial |
! <!-- SwirlX3D --> style="color:black" | partial | ! <!-- SwirlX3D --> style="color:black" | partial | ||
! <!-- Vivaty --> style="color:green" | yes | ! <!-- Vivaty --> style="color:green" | yes | ||
Line 213: | Line 213: | ||
! <!-- FreeWRL --> style="color:green" | yes | ! <!-- FreeWRL --> style="color:green" | yes | ||
! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
− | ! <!-- InstantReality --> partial | + | ! <!-- InstantReality --> style="color:black" | partial |
! <!-- Octaga --> style="color:green" | yes | ! <!-- Octaga --> style="color:green" | yes | ||
! <!-- SwirlX3D --> style="color:green" | yes | ! <!-- SwirlX3D --> style="color:green" | yes | ||
Line 225: | Line 225: | ||
! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
! <!-- InstantReality --> style="color:red" | no | ! <!-- InstantReality --> style="color:red" | no | ||
− | ! <!-- Octaga --> partial | + | ! <!-- Octaga --> style="color:black" | partial |
! <!-- SwirlX3D --> style="color:green" | yes | ! <!-- SwirlX3D --> style="color:green" | yes | ||
− | ! <!-- Vivaty --> partial | + | ! <!-- Vivaty --> style="color:black" | partial |
! <!-- Xj3D --> style="color:red" | no | ! <!-- Xj3D --> style="color:red" | no | ||
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! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
! <!-- InstantReality --> style="color:red" | no | ! <!-- InstantReality --> style="color:red" | no | ||
− | ! <!-- Octaga --> partial | + | ! <!-- Octaga --> style="color:black" | partial |
! <!-- SwirlX3D --> style="color:green" | yes | ! <!-- SwirlX3D --> style="color:green" | yes | ||
− | ! <!-- Vivaty --> partial | + | ! <!-- Vivaty --> style="color:black" | partial |
! <!-- Xj3D --> style="color:red" | no | ! <!-- Xj3D --> style="color:red" | no | ||
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! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
! <!-- InstantReality --> style="color:green" | yes | ! <!-- InstantReality --> style="color:green" | yes | ||
− | ! <!-- Octaga --> partial | + | ! <!-- Octaga --> style="color:black" | partial |
! <!-- SwirlX3D --> style="color:green" | yes | ! <!-- SwirlX3D --> style="color:green" | yes | ||
− | ! <!-- Vivaty --> partial | + | ! <!-- Vivaty --> style="color:black" | partial |
! <!-- Xj3D --> style="color:red" | no | ! <!-- Xj3D --> style="color:red" | no | ||
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! <!-- Octaga --> style="color:green" | yes | ! <!-- Octaga --> style="color:green" | yes | ||
! <!-- SwirlX3D --> style="color:red" | no | ! <!-- SwirlX3D --> style="color:red" | no | ||
− | ! <!-- Vivaty --> partial | + | ! <!-- Vivaty --> style="color:black" | partial |
! <!-- Xj3D --> style="color:green" | yes | ! <!-- Xj3D --> style="color:green" | yes | ||
Line 349: | Line 349: | ||
! <!-- SwirlX3D --> style="color:black" | no | ! <!-- SwirlX3D --> style="color:black" | no | ||
! <!-- Vivaty --> style="color:red" | no | ! <!-- Vivaty --> style="color:red" | no | ||
− | ! <!-- Xj3D --> partial | + | ! <!-- Xj3D --> style="color:black" | partial |
|- | |- | ||
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! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
! <!-- InstantReality --> style="color:red" | no | ! <!-- InstantReality --> style="color:red" | no | ||
− | ! <!-- Octaga --> partial | + | ! <!-- Octaga --> style="color:black" | partial |
! <!-- SwirlX3D --> style="color:red" | no | ! <!-- SwirlX3D --> style="color:red" | no | ||
! <!-- Vivaty --> style="color:grey" | ? | ! <!-- Vivaty --> style="color:grey" | ? | ||
− | ! <!-- Xj3D --> style="color: | + | ! <!-- Xj3D --> style="color:black" | partial |
|- style="background:#F0F0F0;" | |- style="background:#F0F0F0;" | ||
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! <!-- FreeWRL --> style="color:green" | yes | ! <!-- FreeWRL --> style="color:green" | yes | ||
! <!-- Heilan --> style="color:grey" | ? | ! <!-- Heilan --> style="color:grey" | ? | ||
− | ! <!-- InstantReality --> partial | + | ! <!-- InstantReality --> style="color:black" | partial |
! <!-- Octaga --> style="color:green" | yes | ! <!-- Octaga --> style="color:green" | yes | ||
! <!-- SwirlX3D --> style="color:red" | no | ! <!-- SwirlX3D --> style="color:red" | no | ||
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! <!-- SwirlX3D --> style="color:green" | yes | ! <!-- SwirlX3D --> style="color:green" | yes | ||
! <!-- Vivaty --> style="color:green" | yes | ! <!-- Vivaty --> style="color:green" | yes | ||
− | ! <!-- Xj3D --> style="color: | + | ! <!-- Xj3D --> style="color:black" | partial |
|- style="background:#F0F0F0;" | |- style="background:#F0F0F0;" | ||
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! <!-- SwirlX3D --> style="color:green" | yes | ! <!-- SwirlX3D --> style="color:green" | yes | ||
! <!-- Vivaty --> style="color:green" | yes | ! <!-- Vivaty --> style="color:green" | yes | ||
− | ! <!-- Xj3D --> partial | + | ! <!-- Xj3D --> style="color:black" | partial |
|- | |- | ||
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! <!-- SwirlX3D --> style="color:red" | no | ! <!-- SwirlX3D --> style="color:red" | no | ||
! <!-- Vivaty --> style="color:red" | no | ! <!-- Vivaty --> style="color:red" | no | ||
− | ! <!-- Xj3D --> style="color: | + | ! <!-- Xj3D --> style="color:black" | partial |
|- | |- |
Revision as of 01:29, 16 October 2008
X3D components are functional collections of nodes that make it easier for players to implement X3D graphics.
This table records support for official X3D components by each of the various X3D players. It is maintained by the X3D Working Group and the various Web3D Consortium member companies.
TODO list:
- Player companies need to report their software support levels
- How to post bugs and comments? To x3d-public list, individual companies, or what?
- Once this page is well designed, create the following tables and cross-link each when available
- Create table for X3D authoring tools: Vivaty Studio, X3D-Edit
- Create table for X3D conversion tools: Okino Polytrans
Table key:
- yes all nodes, all fields supported for all levels of this component (though some bugs may be present)
- partial some nodes and fields supported
- level # which component level number (1-4) is supported
- no no support provided
- ? unknown, need status report provided by owner of viewer
Players, versions: | BS Contact | FreeWRL | Heilan | InstantReality | Octaga Player | SwirlX3D | Vivaty | Xj3D |
---|---|---|---|---|---|---|---|---|
? | v1.21.0 | ? | beta 5 | v2.3.0.2 | v2.1.7 | v1.0 build 900 | 1.0 | |
X3D component list | ||||||||
CAD geometry | ? | no | ? | yes | yes | yes | no | yes |
Core | ? | yes | ? | yes | yes | yes | yes | yes |
Cube map environmental texturing | ? | no | ? | yes | yes | no | partial | ? |
Distributed interactive simulation (DIS) | ? | no | ? | no | no | no | no | yes |
Environmental effects | ? | yes | ? | yes | yes | yes | yes | yes |
Environmental sensor | ? | ? | ? | partial | yes | yes | yes | yes |
Event utilities | ? | yes | ? | yes | yes | yes | yes | yes |
Followers | ? | no | ? | yes | yes | no | no | no |
Geometry2D | ? | yes | ? | yes | yes | yes | no | partial |
Geometry3D | ? | yes | ? | yes | yes | yes | yes | yes |
Geospatial | partial | yes | ? | no | partial | no | no | yes |
Grouping | ? | yes | ? | yes | yes | yes | yes | yes |
Humanoid animation (H-Anim) | ? | partial | ? | partial | partial | partial | yes | yes |
Interpolation | ? | yes | ? | yes | yes | yes | yes | yes |
Key device sensor | ? | yes | ? | partial | yes | yes | yes | yes |
Layering | ? | no | ? | no | partial | yes | partial | no |
Layout | ? | no | ? | no | partial | yes | partial | no |
Lighting | ? | yes | ? | yes | yes | yes | yes | yes |
Navigation | ? | yes | ? | yes | yes | yes | yes | yes |
Networking | ? | no | ? | yes | yes | yes | yes | yes |
NURBS | ? | no | ? | yes | partial | yes | partial | no |
Particle systems | ? | no | ? | no | yes | no | partial | yes |
Picking sensor | ? | no | ? | no | no | no | yes | yes |
Pointing device sensor | ? | ? | ? | yes | yes | yes | yes | yes |
Programmable shaders | ? | yes | ? | yes | yes | partial | no | no |
Rendering | ? | yes | ? | yes | yes | yes | yes | yes |
Rigid body physics | ? | no | ? | ? | yes | no | no | partial |
Scripting - ECMAScript | yes | yes | ? | yes | yes | no | yes | yes |
Scripting - Java | ? | partial (external) | ? | yes | yes | no | no | yes |
Shape | ? | yes | ? | yes | yes | yes | yes | yes |
- FillProperties node | ? | yes | ? | no | partial | no | ? | partial |
- LineProperties node | ? | yes | ? | partial | yes | no | ? | yes |
Sound | ? | yes | ? | yes | yes | yes | yes | partial |
Text | ? | yes | ? | yes | yes | yes | yes | partial |
Texturing | ? | yes | ? | yes | yes | partial | yes | yes |
Texturing3D | ? | no | ? | yes | yes | no | no | partial |
Time | ? | yes | ? | yes | yes | yes | yes | yes |
Players | BS Contact | FreeWRL | Heilan | InstantReality | Octaga | SwirlX3D | Vivaty | Xj3D |