Difference between revisions of "Player support for X3D components"

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(Set SwirlX3D version number)
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! <!-- Vivaty --> partial
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! <!-- Xj3D --> style="color:grey" | ?
 
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! <!-- FreeWRL --> style="color:grey" | ?
 
! <!-- FreeWRL --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
! <!-- InstantReality --> partial
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! <!-- InstantReality --> style="color:black" | partial
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
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! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:red" | no
 
! <!-- Vivaty --> style="color:red" | no
! <!-- Xj3D --> partial
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|-  style="background:#F0F0F0;"
 
|-  style="background:#F0F0F0;"
 
| [http://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/geodata.html Geospatial]
 
| [http://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/geodata.html Geospatial]
! <!-- BS Contact --> partial
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! <!-- BS Contact --> style="color:black" | partial
 
! <!-- FreeWRL --> style="color:green" | yes
 
! <!-- FreeWRL --> style="color:green" | yes
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- InstantReality --> style="color:red" | no
 
! <!-- InstantReality --> style="color:red" | no
! <!-- Octaga --> partial
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! <!-- Octaga --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:red" | no
 
! <!-- SwirlX3D --> style="color:red" | no
 
! <!-- Vivaty --> style="color:red" | no
 
! <!-- Vivaty --> style="color:red" | no
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! <!-- FreeWRL --> style="color:black" | partial
 
! <!-- FreeWRL --> style="color:black" | partial
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
! <!-- InstantReality --> partial
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! <!-- InstantReality --> style="color:black" | partial
! <!-- Octaga --> partial
+
! <!-- Octaga --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:black" | partial
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
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! <!-- FreeWRL --> style="color:green" | yes
 
! <!-- FreeWRL --> style="color:green" | yes
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
! <!-- InstantReality --> partial
+
! <!-- InstantReality --> style="color:black" | partial
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
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! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- InstantReality --> style="color:red" | no
 
! <!-- InstantReality --> style="color:red" | no
! <!-- Octaga --> partial
+
! <!-- Octaga --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
! <!-- Vivaty --> partial
+
! <!-- Vivaty --> style="color:black" | partial
 
! <!-- Xj3D --> style="color:red" | no
 
! <!-- Xj3D --> style="color:red" | no
  
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! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- InstantReality --> style="color:red" | no
 
! <!-- InstantReality --> style="color:red" | no
! <!-- Octaga --> partial
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! <!-- Octaga --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
! <!-- Vivaty --> partial
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! <!-- Vivaty --> style="color:black" | partial
 
! <!-- Xj3D --> style="color:red" | no
 
! <!-- Xj3D --> style="color:red" | no
  
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! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- InstantReality --> style="color:green" | yes
 
! <!-- InstantReality --> style="color:green" | yes
! <!-- Octaga --> partial
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! <!-- Octaga --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
! <!-- Vivaty --> partial
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! <!-- Vivaty --> style="color:black" | partial
 
! <!-- Xj3D --> style="color:red" | no
 
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! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:red" | no
 
! <!-- SwirlX3D --> style="color:red" | no
! <!-- Vivaty --> partial
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! <!-- Xj3D --> style="color:green" | yes
 
! <!-- Xj3D --> style="color:green" | yes
  
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! <!-- SwirlX3D --> style="color:black" | no
 
! <!-- SwirlX3D --> style="color:black" | no
 
! <!-- Vivaty --> style="color:red" | no
 
! <!-- Vivaty --> style="color:red" | no
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! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- InstantReality --> style="color:red" | no
 
! <!-- InstantReality --> style="color:red" | no
! <!-- Octaga --> partial
+
! <!-- Octaga --> style="color:black" | partial
 
! <!-- SwirlX3D --> style="color:red" | no
 
! <!-- SwirlX3D --> style="color:red" | no
 
! <!-- Vivaty --> style="color:grey" | ?
 
! <!-- Vivaty --> style="color:grey" | ?
! <!-- Xj3D --> style="color:grey" | partial
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! <!-- Xj3D --> style="color:black" | partial
  
 
|-  style="background:#F0F0F0;"
 
|-  style="background:#F0F0F0;"
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! <!-- FreeWRL --> style="color:green" | yes
 
! <!-- FreeWRL --> style="color:green" | yes
 
! <!-- Heilan --> style="color:grey" | ?
 
! <!-- Heilan --> style="color:grey" | ?
! <!-- InstantReality --> partial
+
! <!-- InstantReality --> style="color:black" | partial
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- Octaga --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:red" | no
 
! <!-- SwirlX3D --> style="color:red" | no
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! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
! <!-- Xj3D --> style="color:grey" | partial
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! <!-- Xj3D --> style="color:black" | partial
  
 
|-  style="background:#F0F0F0;"
 
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! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- SwirlX3D --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
 
! <!-- Vivaty --> style="color:green" | yes
! <!-- Xj3D --> partial
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! <!-- Xj3D --> style="color:black" | partial
  
 
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! <!-- SwirlX3D --> style="color:red" | no
 
! <!-- SwirlX3D --> style="color:red" | no
 
! <!-- Vivaty --> style="color:red" | no
 
! <!-- Vivaty --> style="color:red" | no
! <!-- Xj3D --> style="color:grey" | partial
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! <!-- Xj3D --> style="color:black" | partial
  
 
|-  
 
|-  

Revision as of 01:29, 16 October 2008

X3D components are functional collections of nodes that make it easier for players to implement X3D graphics.

This table records support for official X3D components by each of the various X3D players. It is maintained by the X3D Working Group and the various Web3D Consortium member companies.


TODO list:



Table key:

  •    yes     all nodes, all fields supported for all levels of this component (though some bugs may be present)
  • partial   some nodes and fields supported
  • level #   which component level number (1-4) is supported
  •    no       no support provided
  •     ?        unknown, need status report provided by owner of viewer


Players, versions: BS Contact FreeWRL Heilan InstantReality Octaga Player SwirlX3D Vivaty Xj3D
 ? v1.21.0  ? beta 5 v2.3.0.2 v2.1.7 v1.0 build 900 1.0
X3D component list
CAD geometry  ? no  ? yes yes yes no yes
Core  ? yes  ? yes yes yes yes yes
Cube map environmental texturing  ? no  ? yes yes no partial  ?
Distributed interactive simulation (DIS)  ? no  ? no no no no yes
Environmental effects  ? yes  ? yes yes yes yes yes
Environmental sensor  ?  ?  ? partial yes yes yes yes
Event utilities  ? yes  ? yes yes yes yes yes
Followers  ? no  ? yes yes no no no
Geometry2D  ? yes  ? yes yes yes no partial
Geometry3D  ? yes  ? yes yes yes yes yes
Geospatial partial yes  ? no partial no no yes
Grouping  ? yes  ? yes yes yes yes yes
Humanoid animation (H-Anim)  ? partial  ? partial partial partial yes yes
Interpolation  ? yes  ? yes yes yes yes yes
Key device sensor  ? yes  ? partial yes yes yes yes
Layering  ? no  ? no partial yes partial no
Layout  ? no  ? no partial yes partial no
Lighting  ? yes  ? yes yes yes yes yes
Navigation  ? yes  ? yes yes yes yes yes
Networking  ? no  ? yes yes yes yes yes
NURBS  ? no  ? yes partial yes partial no
Particle systems  ? no  ? no yes no partial yes
Picking sensor  ? no  ? no no no yes yes
Pointing device sensor  ?  ?  ? yes yes yes yes yes
Programmable shaders  ? yes  ? yes yes partial no no
Rendering  ? yes  ? yes yes yes yes yes
Rigid body physics  ? no  ?  ? yes no no partial
Scripting - ECMAScript yes yes  ? yes yes no yes yes
Scripting - Java  ? partial (external)  ? yes yes no no yes
Shape  ? yes  ? yes yes yes yes yes
- FillProperties node  ? yes  ? no partial no  ? partial
- LineProperties node  ? yes  ? partial yes no  ? yes
Sound  ? yes  ? yes yes yes yes partial
Text  ? yes  ? yes yes yes yes partial
Texturing  ? yes  ? yes yes partial yes yes
Texturing3D  ? no  ? yes yes no no partial
Time  ? yes  ? yes yes yes yes yes
Players BS Contact FreeWRL Heilan InstantReality Octaga SwirlX3D Vivaty Xj3D