H-Anim Working Group Draft Charter
Draft H-Anim Working Group (in preparation)
Nearby:
- H-Anim public wiki
- Korea Chapter Members-Only Wiki
Charter of H-Anim WG (2012-2-1) (in preparation)
1. Overview
The H-Anim WG is intended to standardize human character and animation data for exchanging human characters in heterogeneous computing environments.The working group will first revise the international standard, ISO/IEC 19774: 2006 Humanoid Animation, to define standards for the exchange of human character motion by defining a motion interface and a human modeling structure.
2. Goals
- Obtain sharable human character models and animations in heterogeneous computing environments
- Provide methods for generating sharable human characters and animations
- Research and develop standard technologies concerning human character modeling and animation
3. Teleconference schedule
- The first Wednesday of every month at 5:30pm, PST (Thursday at 10:30am, KST), after the Korea Chapter Meeting
4. Scope of new proposal items for submission to the ISO
- Definition of a humanoid character model capable of generating motion from captured motion data
- Definition of a humanoid character model capable of generating motion using a general motion definition such as keyframe, interpolation, kinematics, and dynamics for human figures
- Definition of motion parameters for transferring or exchanging motion between different human character models
- Definition of a motion data interface for including motion data
- Definition of behavior modeling data
- Definition of motion viewer functionality
5. Previous works about H-Anim
H-Anim http://www.web3d.org/realtime-3d/h-anim
ISO 19774 H-Anim Specification http://www.web3d.org/files/specifications/19774/V1.0/
X3D Humanoid animation (H-Anim) component http://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/hanim.html
H-Anim examples http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/
Player support - shows five full implementations and three partial implementations http://www.web3d.org/x3d/wiki/index.php/Player_support_for_X3D_components
Tool support - shows five full implementations and two partial implementations http://www.web3d.org/x3d/wiki/index.php/Tool_support_for_X3D_components
X3D Tooltips includes multilingual synopses of H-Anim nodes and fields http://www.web3d.org/x3d/content/examples/X3dResources.html#Tooltips
Previous incomplete works: H-Anim: Accommodating Diverse Models, on the member wiki: http://www.web3d.org/membership/login/memberwiki/index.php/Accommodating_Diverse_Models http://www.igraphics.com/Standards/ISO_IEC_19774_WAM1_2009_01_12/index.html
H-Anim mailing list and archives (for subscribers): http://web3d.org/mailman/listinfo/h-anim_web3d.org http://web3d.org/mailman/private/h-anim_web3d.org/
H-Anim examples archive: HAnim Behavior Prototypes Prototypes for HAnimBehavior node, which collects OrientationInterpolators for aggregate animation of an H-Anim humanoid model, and HAnimBodyBehaviorChooser, which selects one body and enables/disables multiple aggregate behaviors.
http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/Web3D2007BlendedBehaviorsChangeableBodies.pdf http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ApaydinThesis.pdf
6. Working Group Members
- Myeong Won Lee, co-chair
- William Glascoe
- Anita Havele
- Kwan-Hee Yoo
- Richard F. Puk
- Don Brutzman
- Joe Williams
- Keith Victor
Web3D community members are welcome to join the committee.
7. Mailing list and Contact persons
- Mailing list: h-anim@web3d.org
- Contact: Don Brutzman, and Myeong Won Lee