H-Anim Working Group Draft Charter

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Draft H-Anim Working Group (in preparation)

Nearby:

Charter of H-Anim WG (2012-2-1) (in preparation)

1. Overview

The H-Anim WG is intended to standardize human character and animation data for exchanging human characters in heterogeneous computing environments.The working group will first revise the international standard, ISO/IEC 19774: 2006 Humanoid Animation, to define standards for the exchange of human character motion by defining a motion interface and a human modeling structure.

2. Goals

  • Obtain sharable human character models and animations in heterogeneous computing environments
  • Provide methods for generating sharable human characters and animations
  • Research and develop standard technologies concerning human character modeling and animation

3. Teleconference schedule

  • The first Wednesday of every month at 5:30pm, PST (Thursday at 10:30am, KST), after the Korea Chapter Meeting

4. Scope of new proposal items for submission to the ISO

  • Definition of a humanoid character model capable of generating motion from captured motion data
  • Definition of a humanoid character model capable of generating motion using a general motion definition such as keyframe, interpolation, kinematics, and dynamics for human figures
  • Definition of motion parameters for transferring or exchanging motion between different human character models
  • Definition of a motion data interface for including motion data
  • Definition of behavior modeling data
  • Definition of motion viewer functionality

5. Previous works about H-Anim

H-Anim http://www.web3d.org/realtime-3d/h-anim

ISO 19774 H-Anim Specification http://www.web3d.org/files/specifications/19774/V1.0/

X3D Humanoid animation (H-Anim) component http://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/hanim.html

H-Anim examples http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/

Player support - shows five full implementations and three partial implementations http://www.web3d.org/x3d/wiki/index.php/Player_support_for_X3D_components

Tool support - shows five full implementations and two partial implementations http://www.web3d.org/x3d/wiki/index.php/Tool_support_for_X3D_components

X3D Tooltips includes multilingual synopses of H-Anim nodes and fields http://www.web3d.org/x3d/content/examples/X3dResources.html#Tooltips

Previous incomplete works: H-Anim: Accommodating Diverse Models, on the member wiki: http://www.web3d.org/membership/login/memberwiki/index.php/Accommodating_Diverse_Models http://www.igraphics.com/Standards/ISO_IEC_19774_WAM1_2009_01_12/index.html

H-Anim mailing list and archives (for subscribers): http://web3d.org/mailman/listinfo/h-anim_web3d.org http://web3d.org/mailman/private/h-anim_web3d.org/

H-Anim examples archive: HAnim Behavior Prototypes Prototypes for HAnimBehavior node, which collects OrientationInterpolators for aggregate animation of an H-Anim humanoid model, and HAnimBodyBehaviorChooser, which selects one body and enables/disables multiple aggregate behaviors.

http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/Web3D2007BlendedBehaviorsChangeableBodies.pdf http://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/ApaydinThesis.pdf

6. Committee Members

  • Anita Havele
  • Don Brutzman
  • Joe Williams
  • Keith Victor
  • Kwan-Hee Yoo
  • Myeong Won Lee
  • Richard F. Puk

Web3D Consortium members are welcome to join the committee.

7. Mailing list and Contact persons

  • Mailing list: h-anim@web3d.org
  • Contact: Don Brutzman, and Myeong Won Lee