Difference between revisions of "Xj3D Evolution"

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(initial list of issues and considerations)
 
(Timeline Goals)
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We are considering how to further stabilize, improve and accelerate development of the Xj3D code base.  This page is collecting ideas for potential improvement.
 
We are considering how to further stabilize, improve and accelerate development of the Xj3D code base.  This page is collecting ideas for potential improvement.
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 +
== Timeline Goals ==
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*  After initial discussion on the email list, we will make this the subject of a weekly X3D working group teleconference (held Wednesdays 8-10am pacific)
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* Our goal is to have everything transitioned, stabilized, announced and ready for new contributions at the [http://www.web3d2014.org Web3D 2014 Conference] and [http://www.siggraph.org SIGGRAPH 2014 Conference] in Vancouver Canada, 8-10 and 11-14 August.
  
 
== Source Code Hosting ==
 
== Source Code Hosting ==
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=== GitHub ===
 
=== GitHub ===
 
* GitHub includes the X3DOM project and a few other X3D-related projects
 
* GitHub includes the X3DOM project and a few other X3D-related projects
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* TODO: does it cost money to operate at a certain level of activity?
  
 
== Mailing List ==
 
== Mailing List ==

Revision as of 02:26, 28 May 2014

Xj3D is an open-source Java implementation for X3D that has been used to demonstrate many capabilities for valuable projects and for specification development.

We are considering how to further stabilize, improve and accelerate development of the Xj3D code base. This page is collecting ideas for potential improvement.

Timeline Goals

  • After initial discussion on the email list, we will make this the subject of a weekly X3D working group teleconference (held Wednesdays 8-10am pacific)
  • Our goal is to have everything transitioned, stabilized, announced and ready for new contributions at the Web3D 2014 Conference and SIGGRAPH 2014 Conference in Vancouver Canada, 8-10 and 11-14 August.

Source Code Hosting

  • xj3d.org has hosted the source for many years
  • The NPS branch of Xj3D is used for experimental development.
    • Proven changes and unit tests are integrated back into the Xj3D trunk when stable.

In order to achieve greater participation and development, the code needs to move to a stable public open-source repository. This will gain a lot more visibility among programmers who might want to contribute.

SourceForge

  • Web3D already has numerous assets checked into the Sourceforge X3D project
  • Multiple participants have experience with using and administering this site
  • The current code is in subversion, this can be migrated completely

GitHub

  • GitHub includes the X3DOM project and a few other X3D-related projects
  • TODO: does it cost money to operate at a certain level of activity?

Mailing List

Web3D Consortium maintains the mailing list archives.

  • Discussion list source@web3D.org is a misnomer and can be restarted as xj3d@web3d.org
  • This list is also used for discussions on the SourceForge jgeom project
  • Commits list source_x3d_cvs@web3d.org and commits account cvs-user@xj3d.org are also mis-named since subversion is used